It’s sad to see where Mega Man is right now, and here on his NES swan song there’s an odd sense of foreshadowing of what was to come. It’s pretty safe to say in retrospect that the gaming world in 1993 breathed a collective sigh of relief that Mega Man’s days on the aged NES were now over. Mega Man now uses his dog Rush to combine powers to make a Power Mega Man and a Jet Mega Man, used to smash through a wall to find hidden paths or soar onto what is normally inaccessible in Mega Man’s normal state.ĭespite this, the fact that this has come so late in the series, combined with the fact that the actual plot has changed very little, with the same format as previous titles, we are left wondering if these new innovations are enough to change the way we look at “Mega Man” titles. Undeniably, “Mega Man 6” sends the Blue Bomber out with a bang on the NES as far as gameplay value is concerned, but what’s funny is that it is due to something developers probably could have done a few entries earlier. “Mega Man” games, like many established franchises in Nintendo’s arsenal, are built with a love of games, and while I wouldn’t necessarily say there’s no love in “Mega Man 6,” there seems to be a relief that Mega Man’s adventures on the NES are over. You get the feeling that even the artists involved here were like, “Can we move onto the SNES now?” A whole lot didn’t wow me, and even the little cut scenes seemed to feel “ho-hum” in contrast to other things we’ve seen on the NES. Once again, the double-edged sword of continuing on an established path versus going in another direction rears its ugly head throughout the game, and the soundtrack is no exception.įor a game at the very end of the NES console’s lifespan, you’d think there would be some kind of showcase of getting the most out of the hardware, but “Mega Man 6” seems to fall flat and into the category of bland in some aspects compared to its predecessors. I did feel like there were more killer sound effects thrown in here than in the past, but not enough to really make the game feel too different. There are some good tracks here, but I would consider this another average soundtrack at best, comparable to “Mega Man 4” in many ways. Most of the gaming world had moved on to the Super Nintendo, to the point where it was Nintendo of America itself that licensed this title for North American gamers, as Capcom did not release the game here themselves because of that same fact.
Mega man 6 nes series#
“Mega Man 6” is on tap for the last Turn to Channel 3 review of 2016!Īfter a pretty stellar “Mega Man 5” soundtrack, I felt a bit let down here, but I think this is a good way to showcase the idea that many critics of this series felt things were getting quite redundant by this point. We must close a chapter, in this case, the Nintendo Entertainment System chapter of “Mega Man” games, as Mega December comes to an end. I already have a complete 2017 schedule for myself (I always work on review schedules in the summer) and I can’t wait to get started, but we have some unfinished business to take care of today. Well, another year of great gaming reviews comes to an end here on Turn to Channel 3, and I hope you’ve all enjoyed it as much as I have.
You'd need the brain of a lobotomized hamster to figure out what the plot twist is.Decrease Font Size Increase Font Size Text Size Print This Page Send by Email X, there'll be a cinematic plot twist, and you'll rush through four more levels to the finale. You also know that you'll fight through four levels of Mr. If you know anything about Mega Man, you know that there are gonna be eight new funky robots ready to pound you into scrap metal, one each at the end of eight stages. You can also call upon the powerful B-E-A-T robot to take out enemies in a flash.
Your best friend as always is Rush Dog, who transforms either into ajet Adaptor to fly you around or a Power Adaptor to help you break walls. Your goal is to beat the bolts out of all opposing robots, steal their weapons, and use the new-found guns to toast other 'bots. Like all previous incarnations, Mega Man 6 places you in the titanium boots of a squat, blue, lovable robot who can run, jump, slide, climb, and shoot bursts from his Mega Buster with varying degrees of strength. Slide under his big stomp jumps while charging, then nail him with maximum power Mega Buster shots. He'll be your hardest foe, because you won't have any extra weapons.